Senior Sound Designer Job at Cold Iron Studios, Remote

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  • Cold Iron Studios
  • Remote

Job Description

Cold Iron is seeking a Senior Sound Designer to join us. This position is fully remote and open to applicants across the US and Canada.

Are you a passionate game developer? Is making great games the thing that gets you out of bed in the morning? Do you want to work with a world-class team to make those games? We want to hear from you!

Core Responsibilities

  • Implement and author interactive, real-time sound using middleware, scripting tools and/or in-engine to bring soundscapes to life.
  • Work closely with the audio director and audio team to build, debug, and maintain effective audio systems that support the experiential and narrative pillars of our game
  • Problem-solve and devise creative solutions to complex challenges that can arise within interactive audio
  • Edit and implement a wide range of high-quality sound assets
  • Perform audio playtests, performance profiling, bug-fixing and optimization
  • Contribute as a key stakeholder in designing and managing sound prioritization systems
  • Collaborate with audio engineers, other sound designers and departments to design and document audio systems, own and deliver on audio features.

Our Ideal Candidate Possesses

  • 5+ years of professional experience in AAA game audio with a minimum of one AAA title shipped as Sound Designer or equivalent.
  • Expertise with Unreal Engine (including Blueprint) and Wwise and ideally the Wwise/Unreal integration
  • Experience creating and optimizing UE Blueprints
  • Proven experience with the Wwise middleware tool
  • Understanding of, and experience in creating and authoring real-time, parameter-controlled sounds such as vehicle engines, weather systems, ambiences.
  • Solid understanding of spatial audio concepts in gaming and related technologies
  • Proven capability in sound design and content creation
  • Adaptive growth mindset and a passion for solving complex problems with other people
  • Advanced profiling experience in middleware to identify and troubleshoot audio issues
  • Excellent communication, interpersonal and organizational skills.

Bonus Qualifications

  • Experience designing, implementing, and maintaining interactive music systems
  • Experience designing and implementing modern weapon audio systems and hierarchies in Wwise
  • Experience working on environmental audio, sound propagation and 3D audio
  • Experience with dialogue/VO editing, mastering, and implementation

Salary

  • $120,000 - $130,000

Location

  • This position is fully remote and open to applicants across the US and Canada.

Job Tags

Remote job, Full time, Day shift,

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